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KitPvP has now been revamped!

Discussion in 'News' started by NobleProductions, Sep 22, 2017.

  1. NobleProductions

    NobleProductions Staff Member Upper Manager

    Hey everyone,

    Last month, we reset KitPvP which brought in some major changes to the server, massively changing the fundamental aspect of the server. These changes weren’t met with the outcome we were hoping for, and we have heard you all loud and clearly. Since the reset, we have been working on a revamped KitPvP, which brings back a lot of what the old server had prior to the reset.

    What will be changing:
    • Old kits will be brought back
    • A remixed version of the previous map, with new additions and a new biome
    • Removal of money-to-use and cooldown-based kits
    • Removal of parkour
    • Original donor-exclusive kits can no longer be obtained with in-game money
    • PracticePvP will be available from launch

    As this revamp is being treated like a reset, there will of course be things that don’t transfer over.

    What will not be transferred:
    - KitPvP map
    - All KitPvP statistics (kills, deaths, etc)
    - Any kit upgrades
    - All in-game currency

    What will be transferred:
    - Paid donor ranks
    - PracticePvP statistics

    As mentioned above, we have removed both in-game money and cooldown-based kits, meaning you can either access the kit, or require a rank to access it, akin to how it was prior to this reset.

    The revamp will be released on Saturday, September 23rd, between 8-9am EST.

    ~ The NemeGaming Staff Team
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  2. Nickxz14900


  3. Varhan


    Can't wait :p
    • Agree Agree x 1
  4. Zelllex


    saucy news! staff team has been putting tons of hours into this ;D I am hyyyped
    • Like Like x 1
    • Agree Agree x 1
  5. NotOkay

    Forum Master

    cool. more p2w :/
    • Agree Agree x 1
    • Useful Useful x 1
  6. wudderman

    wudderman Insight Team

    The gods have spoken.
    --- Double Post Merged, Sep 22, 2017 ---
    But tbh tho please don't remove the sand biome.
    The sand biome was a key part to the old kits.
    It's cool if you add some new things here and there to 'spice it up' but please don't make it unrecognisable.
    But hey, it's your server :p
    • Agree Agree x 1
  7. _KingAEON_

    New Member

    My prays have been answered
    • Like Like x 1
  8. Llilz


    Sounds great! Can’t wait to try it out.
  9. VapeAndStrafe

    New Member

    Nice job guys
  10. sebastian

    sebastian Insight Team

    Gg finally cant wait
    • Agree Agree x 1
  11. Anti

    Anti Staff Member Jr. Mod

    Please just fix this kit in the next reset

    Lol don't
    Last edited: Oct 26, 2017
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    • Funny Funny x 1
  12. Llilz


  13. VanessaMoo

    VanessaMoo Staff Member Community Manager Staff Manager ROB ELI

    Absolutely loving this reset :D
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  14. Terifying

    New Member

    I love the reset and everything, but I have a few bugs you might want to fix, including hit reg, pearls and pot-lag.
    So first of, the hit reg can be very buggy at times, but aside from that not much else. Pearls: Basically, in practice (kit map)
    if you throw an aggressive pearl to them, theres a moment where you can't hit the opponent. And lastly pot-lag: It's can be hard to pot in practice.. sometimes the pot will fly off on the opposite side your aiming for. Anyway these are the bugs I've noticed, keep in mind I've found these in 1.7.10
    One more thing, it'd be nice if there was a kit editor for practice instead of having to organize really fast. The 9 minute speed doesn't work in my opinion
  15. SollertisKhan


    back to minigames for me
  16. NoHacksJustJuice


    Sniper kit isn't set up correctly... The bow is supposed to have the custom enchant RAPID on it so the arrows actually fly like a bullet, that's really the only reason why that kit was called sniper back in the day.. The kit now just gives you a trashy regular bow and it's basically like a weaker archer when it's a donor kit xD Please fix it

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