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NemeGaming

Jan
19
by Rasturize at 11:42 PM
(1,927 Views / 13 Likes)
39 Comments
Hello everyone!

We know how much you guys can love customizing your game and client to suit your needs, and we know we do too! So to help everyone stay balanced and fair, here is the official Neme approved mods!

Approved Mod Loaders/Clients:

- OptiFine
- OCMC
- Forge Mod Loader
- The 5zig Mod
- LabyMod and all of its additions
- LiteLoader (Mostly, see more info below)

Approved Mods:
(Any hacked clients or advantages disguised as mods are still counted as hacking)
- SidebarMod
- Custom Main Menu
- ItemPhysics
- KeyMod
- Particle Mod (be sure to use this mod, not the original)
- Damage Indicators
- LunatriusCore
- Almost all LiteLoader mods (see Disapproved Mods)
- Minimap (no radar allowed)
- Waypoint Mods
- ArmorStatus, PotionStatusHUD, DirectionHUD, bspkrsCore.
- ToggleSneak, ToggleSprint and PlayerAPI
- Any Shader Mods
- Any Cape Mods
- Any version of OptiFine
- Any FPS boosting mod (BetterFPS, FastCraft, etc)
- InGameInfoXML (Or TextMod)
- Schematica, but the "Printer" function is NOT allowed
- TCP No Delay
- Any Gamma or Brightness mods
- Saturation Display
- Batty's Coords
- Screenshot uploaders (such as...
Jan
15
by Gaurav1234 at 6:44 PM
(1,273 Views / 7 Likes)
27 Comments
Hey, everyone!

We're making some changes to our rules and bans system over the next couple of days. These changes will come in two "waves". The first "wave" of changes has already been made, and the next "wave" of changes will happen tonight (in about 12 hours).

The first wave of changes included the following changes:
  • Improved automatic advertisement detection
  • Mutes now prevent people from talking in f chat etc.
  • Mutes now prevent people from placing signs (except for shops)
  • Mutes now prevent people from editing books
  • The first hacking offense is now 7 days (rather than 2 days)

The second wave will have a few pretty big changes:
  • The weapon name is removed from kill messages if you're muted
  • Removing rule 5
  • Renaming rule 2 to "chat offenses" and making it multi-part:
    • 2a: Spamming -- no multiplier
    • 2b: Staff disrespect -- 2x multiplier
    • 2c: General Toxicity (Racism, Homophobia, Sexism, Harassment, etc.) -- 3x multiplier
The rules will all stack under the same offenses, but the multiplier will multiply the duration if it's for that rule specifically (I'll explain further below).

Offenses for rule 2:
  1. ...
Jan
10
by Gaurav1234 at 3:53 AM
(726 Views / 16 Likes)
0 Comments
Hey guys,

As most of you know, for the last few months @NobleProductions has been helping Upper Management to manage the network. He's the best manager we've ever worked with, and we're (hopefully) the best network he's worked with. He has recently decided to shut down his own network, the Noble Craft Network (NC for short), and move the players and staff over here. This post will be for both Neme and NC players who have any questions about this transition.

When will all of this be happening?
On the 30th of January, NC's IP will start forwarding to our hub. They have a great community, and we doubt there'll be any conflicts.

What if I donated on NC?
If you donated on NC, you'll get price-equivalent donor perks here on either our Skyblock server or an unannounced future server. We'll give more details on this when we get closer to the transition date.

What about their staff?
We will be welcoming NC's staff onto our team if they wish to move over. We've already been working closely with most of the admins on their network, so it shouldn't be much of a transition for them. Still, we will make sure that all of their staff are trained as we normally train staff. They will be given...
Jan
07
by Grandmen123 at 12:47 AM
(534 Views / 5 Likes)
0 Comments
Hey everyone,

So I know naturally it's not me who posts these, but for the past week me and the management team, have been working to bring you guys a brand new website!

This has been on our minds for a while, but since we have been focusing on The Nework itself, the website got slightly pushed aside, but with all the awesome updates coming along nicely the opportunity to focus for a bit on something else was prominent and so we took it.

So what is new on the website?

Well, for starters we are no longer based on the Enjin website, making it so your accounts here are unique to our website. However, that alone wouldn't suffice to justify the change, the new website is also increadibly more efficient, the forums are organised in a much better way, and everything is just much better, and a very significant improvement to our old website.
We also implemented a new trophy system, click here to learn more about it, trophies will grant you trophy points, and these will allow you to climb up on the forum rank ladder (yes that is also a new thing, click here to know all about it).

But wait! Where is everything? I don't...
Jan
07
http://i.imgur.com/4CdD9lm.png
by Grandmen123 at 12:36 AM
(356 Views / 0 Likes)
0 Comments
Hey everyone,

It's been a long time coming; this week, SkyWars has received the same treatment the previous servers have been receiving and has been revamped! This means that it has been brought up to the standard of the rest of the network, both from a backend perspective, and frontend. With this comes some great features for you to enjoy!

So, without further ado, here are some of the changes!

New Arenas

As has been customary to the latest resets, we have made an entirely new set of arenas for solo play that have been specifically designed with the PvP aspect of SkyWars at the forefront. This means no matter which island you spawn at, it will be just as equal as everybody else.

[​IMG]

Team Arenas

New to this revamp is the addition of Team SkyWars! This means you can partner up with a friend and go against up to 5 other teams. Maps for this mode have also been designed with the same though as the solo maps, and are also much larger than their solo counterparts!

[​IMG]

Unlockables

Also part of this revamp is...