In the way of content, March has seen a smaller amount of changes made to the network, but it did include a Skyblock Ultra reset which provided some needed change to the longevity of the server, including the dynamic pricing that was added to spawners, meaning the price of the spawners would increase the more you purchased.
The reset also saw the addition of the brand new rankup system we intend on bringing to our other major servers in the future. Thus far the system has proved to be quite successful and does exactly what we intended on it doing. There are still things that can be done with it in the future, but as of right now, we're happy with its current state.
March also saw us bring a quality of life update to the network. You can read more about that here!
As we try to create and update new features all the time, along with bug fixes when needed, we’ve compiled some of our most recent large changes here. Feel free to let us know what you think of these additions and any suggestions for new features for any part of NemeGaming!
Our /playtime plugin has been upgraded to include a GUI showing both playtime leaderboards and in-depth playtime statistics about yourself! You can even see the top playtimes for the current season of the server you use the command on. As always, you can also use /gplaytime for your global playtime.
Additionally, we have updated our AFK (Away-From-Keyboard) system to allow donors to create their own custom AFK messaged, much like custom join messages. If you are messaged when AFK, your custom message will be displayed instead of the default one. Don’t worry though, if you’re not a donor you will still have the default AFK message. Donors can edit this message using /afkmsg.
As many players have observed, our old anticheat Firefly has been increasingly inaccurate and has faced different issues over the past few months. As of now, we’ve switched...
February saw us bring in both an OP Factions and Prison reset. The primary focus for both resets aimed at promoting longevity in general playing across both servers and also stability on OP Factions. Unlike before, I'm pleased to see that OP Factions appears to have succeeded in both of its goals so far. Particularly tonight which saw us near 100 online on OP Factions with solid stability across the board. We hope this is a sign of things to come in the future, especially once we start pushing out advertisements.
Throughout the month, we had a good amount of changes being made for the betterment of the network. A full comprehensive list of changes can be seen here, but the largest and most important changes will be shown below.
- Changed srules to reflect changes in scamming punishments
- Added a fix for the recently-discovered chunk duplication exploit
- Fixed an issue with CoinFlip stats not saving correctly